VIDEO GAMES: Did Superman 64 once not have the infamous rings?

In his most recent episode of his Superman 64 Let's Play Series, Proton Jon has been provided some footage that suggests that the version of Superman 64 we got may have not been the one the developers intended.

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By Blair Farrell - 2/2/2013
For those who are unfamiliar with Proton Jon's Let's Play of Superman 64, you should really check it out. Not only does he show exactly how you can actually play one of the most notoriously bad games of all time, but he's gone the extra mile and included bonus features within the videos. The series is so interesting that I've since purchased the game and have come to enjoy it in an odd sort of way.

In previous videos he's had an interview with one of the creators from Titus software who shed some light on exactly how difficult it is working with Warner Bros. when it comes to the Superman license, and has finished the companion Superman Game Boy game from Titus before he finished one of the ring stages.

In episode 7, during what is referred to as the "in flight movie" segment, Proton Jon shows some footage of the Beta version of Superman 64 that was provided to him by website Rareware Central. Some of the differences in the preview build of Superman 64 show a game that may have not been as bad as the one we all know today. A few examples:

- There are no rings to fly through
- Superman has immediate access to all of his powers
- Bizarro is shown as a boss character
- The game originally didn't take place inside a virtual Metropolis.

You can watch episode 7, as well as the remainder of the series at the link below.

Source: Proton Jon
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Spideyguy94 - 2/2/2013, 5:11 AM
God that game was horrendous.
DioFoRio - 2/2/2013, 5:20 AM
I hate the rings. I can feel em like a speedbump. We are talking Nuva ring right?
marvel72 - 2/2/2013, 6:26 AM
i remember rent that crap for a week,money well spent.
Spidey91 - 2/2/2013, 6:36 AM
even without the rings,still looked like sh*t :P
Facade - 2/2/2013, 7:08 AM
Game would have been better if Superman had the new 52 look...nah.
Blarcade - 2/2/2013, 11:53 AM
I saw the video for the PSOne game in the Let's Play series. It did look really good, and I remember seeing ads for it in EGM. I'm fairly certain the reason it never came out was because Titus lost the license, and WB was really difficult to work with. They wouldn't let Superman punch actual people, so they changed the setting to a virtual Metropolis to get around that.
Jollem - 2/2/2013, 4:36 PM
this game is a punch line

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