Big Daddy Concept Art For Defunct BIOSHOCK Movie

Big Daddy Concept Art For Defunct BIOSHOCK Movie

Conceptual illustrator, Tim Flattery ("Batman Returns"), has posted twelve pieces of concept art that he created for Universal's never-produced BioShock movie. Come see designs for Big Daddy!

In 2008, Universal started developing a live-action film for the popular video game series, BioShock. Gore Verbinski ("The Lone Ranger") was set to direct a script to be written by John Logan ("The Last Samurai"). A year later, Watchmen struggled at the box office, which lead Universal to feel uneasy about producing a $200 million R-rated film. They requested that Gore try to make his vision for only $80 million to help mitigate their risk exposure, but Gore balked at the request. He then slid over into the producer's chair, and Juan Carlos Fresnadillo ("28 Weeks Late") to helm the project. By early 2010, pre-production had begun, but not long afterward BioShock creator Ken Levine would step in and pull the plug for good. Levine felt as though Juan Carlos Fresnadillo was not a good match, nor was he willing to make other compromises just to see his game come to life on the silver screen. I'm sure we haven't heard the last of a BioShock film, but until then let's enjoy some concept art.

Concept Art by Tim Flattery

In the first half of the 20th century an industrialist by the name of Andrew Ryan, built an underwater utopia called Rapture. Rapture was populated by the world's best and the brightest and was seen as an unbridled success. A undetermined period of time later a new species of sea slug that secreted stem cells was discovered in the ocean surrounding Rapture. This allowed the inhabitants of Rapture to enhance physical and mental capabilities and to heal old wounds. These stem cells, known as Adam, became so sought after that a war to control the substance broke out between Andrew Ryan and one of Adam's original discoverers, a scientist named Fontaine. The war was eventually won by Ryan, however the population, having modified themselves to survive the war, was changed forever. They were now addicted to Adam and depended on it for their survival. The game starts as the player's aeroplane crash lands in the ocean near Rapture ten years after society collapsed. -
Posted By:
Member Since 7/12/2010
Filed Under "Video Games" 12/4/2013 Source: Tim Flattery
DISCLAIMER: is protected under the DMCA (Digital Millenium Copyright Act) and... [MORE]
Bigred20 - 12/4/2013, 5:31 AM
i thought they were still doing this
johnblake - 12/4/2013, 5:35 AM
They should still do this
Mecha - 12/4/2013, 5:37 AM
Looks exactly like the video game.
charlie2094 - 12/4/2013, 5:43 AM
That's pretty much exactly the same, looks sweet!!

I understand how this couldn't work, needs a big budget but also a high rating...still hope it happens some day, the original bio shock is one of my favourite games, absolutely brilliant. Great story, amazing location, creepy atmosphere, great time period etc A lot of potential, be great to see it happen
MightyZeus - 12/4/2013, 5:51 AM
Looks exactly like the video game.

It's a shame the studio never went forward with the production of this film. All three Bioshock video games are amazing and brilliant in every way. Hopefully some where a long the line some one will eventually pick this up and develop the film.
JediPhilosopher - 12/4/2013, 5:51 AM
This is how you do it. I'm not saying this would have definitely been great, but it looks like they were going to try to stick with the source material and make everything as close as possible to that. THIS is how you do it. I'm so ticked off about Man of Steel and the upcoming sequel. They're changing way too much about the characters. That is the wrong way.
charlie2094 - 12/4/2013, 6:25 AM

Bioshock 2 and Infinite are still miles beyond your average game, both incredibly well designed, gorgeous games with great story, acting, gameplay etc. Not as good as Bioshock 1, but far, far from being being "utter crap"...Bioshock is one of the best games of the last generation, if anything, it's an improved version of System Shock, is a spiritual successor after all
fadersdream - 12/4/2013, 7:02 AM
You sound like a whiny hipster.
Having played all three bioshock was leaps better.
Just typical Hermit drivel. The old equivalent of claiming the british version was better, or it's a better book in the original russian.
The problem isn't that it was better, your problem is that other people get to enjoy it in a way that you don't like so you take a piss on it.

It gets old, and it always sounds the same.
OnePunchBaldy - 12/4/2013, 7:35 AM
not Christopher Reeve enough for ya?
foxwarrior88 - 12/4/2013, 7:50 AM

Technically the project's just been shelved because of the budget that the movie needed in order to be made.
Lemons - 12/4/2013, 7:51 AM
Ken Levine killed it after the studio got a different director and knocked down his budget from 200 million to 80 million, I believe.
Nubase - 12/4/2013, 8:12 AM
theres still hope for this movie, if assassin creed and splinter cell does well and it shold as the games makers are producing the movies, it could well spark a video games revival and Bioshock may well happen
THEDARKKNIGHT1939 - 12/4/2013, 8:14 AM
Looks like the game lol. This could have been awesome
Omegacron - 12/4/2013, 9:28 AM
The bar for PG-13 has moved up so far that you could easily do a decent BioShock film with that rating. Heck, if the R rating is all that's holding it back, trim that baby up some.
CorndogBurglar - 12/4/2013, 12:45 PM
This could have made a great movie.

The story was fantastic in the first game and wouldn't need a lot of changes to translate to film.
JDeezNuts - 12/4/2013, 12:54 PM
I call bullshit on this. No Little Sister, No dice. Meaning no point in any of it.
CaptainAmerica31 - 12/4/2013, 1:44 PM
I've never heard anyone say Infinite is utter crap......
Starjammer - 12/4/2013, 3:14 PM
NOOOOOOOOOOOOO stop reminding me this didn't happen...

Please log in to post comments.

Don't have an account?
Please Register.