More Big Daddy Concept Art For Gore Verbinski's Cancelled BIOSHOCK Movie

More Big Daddy Concept Art For Gore Verbinski's Cancelled BIOSHOCK Movie

Conceptual illustrator Scott Patton ("Thor"), worked on the live-action BioShock movie when Gore Verbinski ("Pirates of the Caribbean: The Curse of the Black Pearl") was attached to direct. Hit the jump to see his character designs for Big Daddy.

In 2008, Universal started developing a live-action film for the popular video game series, BioShock. Gore Verbinski ("The Lone Ranger") was set to direct a script to be written by John Logan ("The Last Samurai"). A year later, Watchmen struggled at the box office, which lead Universal to feel uneasy about producing a $200 million R-rated film. They requested that Gore try to make his vision for only $80 million to help mitigate their risk exposure. Gore balked at the request. He then slid over into the producer's chair, and Juan Carlos Fresnadillo ("28 Weeks Late") was hired to helm the project. By early 2010, pre-production had begun, but not long afterward BioShock creator Ken Levine stepped in and pulled the plug for good. Levine felt as though Juan Carlos Fresnadillo was not a good match for BioShock, nor was Levine willing to make other compromises just to see his game come to life on the big screen. I'm sure we haven't heard the last of a BioShock film, but until then let's enjoy some Big Daddy character designs that Scott Patton made for Gore Verbinski's BioShock film that was never-made.
Concept Art by Scott Patton

In the first half of the 20th century an industrialist by the name of Andrew Ryan, built an underwater utopia called Rapture. Rapture was populated by the world's best and the brightest and was seen as an unbridled success. A undetermined period of time later a new species of sea slug that secreted stem cells was discovered in the ocean surrounding Rapture. This allowed the inhabitants of Rapture to enhance physical and mental capabilities and to heal old wounds. These stem cells, known as Adam, became so sought after that a war to control the substance broke out between Andrew Ryan and one of Adam's original discoverers, a scientist named Fontaine. The war was eventually won by Ryan, however the population, having modified themselves to survive the war, was changed forever. They were now addicted to Adam and depended on it for their survival. The game starts as the player's aeroplane crash lands in the ocean near Rapture ten years after society collapsed. -
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Member Since 7/12/2010
Filed Under "Video Games" 12/22/2013 Source: Scott Patton
DISCLAIMER: is protected under the DMCA (Digital Millenium Copyright Act) and... [MORE]
santoanderson - 12/22/2013, 11:03 AM
It looks like they just plucked the model straight from the game...
Nubase - 12/22/2013, 11:07 AM
del toro should have made this instead of pacific rim
charlie2094 - 12/22/2013, 11:08 AM
Damn shame this film never happened, sure it'll still happen some day, Bioshocks too rich to not adapt, just need to work out how

That concept art is brilliant, could just be art from the game, exactly how I'd imagine them looking on screen
BritishMonkey - 12/22/2013, 11:40 AM
Always wondered what happened to this.
Floke - 12/22/2013, 11:55 AM
It looks great! I guess theese guys understood what staying true to the source means. Perhaps that is why it got axed!? They didnt suckyfy it enough for Hollywood..
I guess the Gears of War movie was going to have the same amazing tone as those great trailers (MadWorld, Ashes to Ashes etc.) and therefore it was doomed (Domed.. ha!)
DrunkenNukem - 12/22/2013, 12:01 PM
i hope they never get to made a bioshock movie...hollywood is crap when it comes to movies from videogames..
LexHairFight - 12/22/2013, 12:38 PM
They aren't going to make a $200mm R-rated horror movie. As the cost of special effects come down, they might bring it back?
charlie2094 - 12/22/2013, 1:04 PM

Same used to be said for comic book movies...just needs the right crew and right project, sure Assassins Creed in 2015 will turn out well


Well, they were originally saying that it'd have the large budget it requires if it was pg-13, but $50 million only if it was R....hopefully they'll find a way eventually to bring the cost down, without sacrificing the rating that a Bioshock film would surely need

MovieTheaterLad - 12/22/2013, 1:27 PM
Why not just make a cartoon?

You could literally make everything just like the game for a fraction of the budget.
TheSoulEater - 12/22/2013, 2:56 PM
This should be an Anime on Adult Swim
ds9epicfan - 12/22/2013, 3:22 PM
With an Assassin's Creed movie on the way and if it performs well at the box office and makes profit,it could open the door for more video game movies like Bioshock.And who knows,in a few years,we might see movies based on Halo,Dishonored,Borderlands,Painkiller,Crysis,Gears of War,Half-Life,God of War,Uncharted,Killzone and my personal favorite,Dead Space!We'll have to wait and see since Hollywood has a rotten reputation for making lousy video game movies!
MightyZeus - 12/22/2013, 7:30 PM
Great concept art. Hopefully some one will direct or bring this film to the big screen.
Christuffer - 12/22/2013, 10:06 PM
@MovieTheaterLad - It wouldn't have nearly the same gravitas, impact, scope, or audience size as a live-action movie.
loki668 - 12/22/2013, 11:32 PM
I'm glad they didn't make this film. I have a feeling that Uwe Boll would have directed it.

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