BATTLE POLL: Moon Knight VS. Batman

Which of the two great vigilantes would win?

:
Powers and Abilities:
Over the course of his life as a boxer, U.S. Marine, C.I.A. operative, mercenary, and costumed superhero, Marc Spector has become an expert at commando hand-to-hand combat techniques and various martial arts. He is an Olympic-level athlete and a skilled acrobat and gymnast, and excels as a combat strategist. He employs a variety of weapons over the course of his career, including throwing darts, nunchucks, and a truncheon. He is skilled with most weapons, and an expert with throwing weapons. He is a superb driver and can pilot a helicopter.

After his first appearance, but before the beginning of his first ongoing series, Moon Knight is said to have superhuman strength derived from the bite of a werewolf interacting with the silver in his armor (although characters in the story express some disbelief at this story). He is said to be as strong as ten men under the full moon, though his strength is normal under a new moon or an eclipse.

Promotional art of Moon Knight descending from the Mooncopter. Art by David Finch.Spector gained his superhuman powers as a result of a visitation by the Egyptian moon god Khonshu. Moon Knight's strength, endurance, and reflexes are enhanced depending upon the phases of the moon.[50] The fuller the moon, the more strength Moon Knight derives from it, though even during a new moon, he can lift several hundred pounds. He has some degree of superhuman strength during the peak of a lunar cycle. It's not known how much of this strength is mystical and how much is simply the result of self-hypnosis due to his psychological instability. Due to his multiple personalities, he is also resistant to some psychic attacks and sometimes receives prophetic visions. During the 2008 run of the Moon Knight series Spector states that he no longer has any superpowers.

At one point, Moon Knight is given special weapons by the cult of Khonshu, including bolas, golden throwing crescent-darts shaped like scarabs, an ivory boomerang, throwing irons, and a golden club in the shape of an ankh that glowed in the presence of danger that can be used as a throwing weapon or bludgeon. These items are replaced with duplicate weapons crafted by Hawkeye. He later retires these items to his personal museum after abandoning the "Egyptian" motif in favor of updated versions of his original styled-gear, including a truncheon/staff/nunchucks combo, and a compound bow. He has also used an axe-shaped lasso-grapple.

During the third series, Moon Knight's silver-white costume includes adamantium, and he acquires an array of high-tech weaponry including an adamantium staff, a truncheon capable of firing a cable line, and gauntlets that fire crescent darts. He has also been depicted using spiked knuckles, worn on the left hand.

Later on, Moon Knight's costume uses carbonadium as armor, and has joint-locking functions, allowing him to support weights far greater than what he can normally lift.[volume & issue needed] Moon Knight makes use of this at one point to leave his costume supporting a building while defending himself in his underwear. Additionally, Moon Knight can 'suit up' by use of a remote control device which assembles the individual pieces of his armor onto his body, similar in fashion to Iron Man.[51]

For transportation, Moon Knight employs a variety of sophisticated aircraft. These include the Mooncopter and Angelwing, featuring VTOL (vertical take-off and landing), a rope ladder, and 20 mm cannons.



And now

Skills and Abilities:
There are a plethora of superheroes without superpowers, but of them all the Batman character relies on "his own scientific knowledge, detective skills, and athletic prowess."[24] In the stories Batman is regarded as one of the world's greatest detectives.[114] In Grant Morrison's first storyline in JLA, Superman describes Batman as "the most dangerous man on Earth," able to defeat a team of superpowered aliens all by himself in order to rescue his imprisoned teammates.[115] He is a master of disguise, often gathering information under the identity of Matches Malone, a notorious gangster. Additionally, the Batman has been repeatedly described as one of the greatest martial artists in the DC Universe, having either trained with or fought against the very best of them including such notables as Lady Shiva, Bronze Tiger, and Richard Dragon.

CostumeMain article: Batsuit
Batman's costume incorporates the imagery of a bat in order to frighten criminals.[116] The details of the Batman costume change repeatedly through various stories and media, but the most distinctive elements remain consistent: a scallop-hem cape, a cowl covering most of the face featuring a pair of batlike ears, and a stylized bat emblem on the chest, and the ever-present utility belt. The costumes' colors are traditionally blue and grey,[116] although this colorization arose due to the way comic book art is colored.[116] Finger and Kane conceptualized Batman as having a black cape and cowl and grey suit, but conventions in coloring called for black to be highlighted with blue.[116] This coloring has been claimed by Larry Ford, in Place, Power, Situation, and Spectacle: A Geography of Film, to be a reversion of conventional color-coding symbolism, which sees "bad guys" wearing dark colors.[117] Batman's gloves typically feature three scallops that protrude from long, gauntlet-like cuffs, although in his earliest appearances he wore short, plain gloves without the scallops. A yellow ellipse around the bat logo on the character's chest was added in 1964, and became the hero's trademark symbol, akin to the red and yellow "S" symbol of Superman.[118] The overall look of the character, particularly the length of the cowl's ears and of the cape, varies greatly depending on the artist. Dennis O'Neil said, "We now say that Batman has two hundred suits hanging in the Batcave so they don't have to look the same . . . Everybody loves to draw Batman, and everybody wants to put their own spin on it."[119]

EquipmentSee also: Batman's utility belt

The 1966 television Batmobile was built by George Barris from a Lincoln Futura concept car.Batman uses a large arsenal of specialized gadgets in his war against crime, the designs of which usually share a bat motif. Batman historian Les Daniels credits Gardner Fox with creating the concept of Batman's arsenal with the introduction of the utility belt in Detective Comics #29 (July 1939) and the first bat-themed weapons the batarang and the "Batgyro" in Detective Comics #31 and #32 (September; October, 1939).[20] Batman's primary vehicle is the Batmobile, which is usually depicted as an imposing black car with large tailfins that suggest a bat's wings. Batman's other vehicles include the Batplane (aka the Batwing), Batboat, Bat-Sub, and Batcycle.

In proper practice, the "bat" prefix (as in batmobile or batarang) is rarely used by Batman himself when referring to his equipment, particularly after some portrayals (primarily the 1960s Batman live-action television show and the Super Friends animated series) stretched the practice to campy proportions. The 1960s television series Batman has an arsenal that includes such "bat-" names as the bat-computer, bat-scanner, bat-radar, bat-cuffs, bat-pontoons, bat-drinking water dispenser, bat-camera with polarized bat-filter, bat-shark repellent bat-spray, and bat-rope. The storyline "A Death in the Family" suggests that given Batman's grim nature, he is unlikely to have adopted the "bat" prefix on his own.

Batman keeps most of his field equipment in a utility belt. Over the years it is shown to contain a virtually limitless variety of crime-fighting tools. Different versions of the belt have these items stored in either pouches or hard cylinders attached evenly around it. A typical major exception to the range of Batman's equipment are conventional firearms, which he refuses to use on principle considering that weapon class was the instrument of his parents' murder. Modern depictions of Batman have him compromise for practicality by arming his vehicles mainly for the purpose of removing obstacles or disabling enemy vehicles





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