CBM FightClub Official Group Standing
| No. of Wins | No. of Fighters | | 169 | 72 | | 132 | 77 | | 6 | 44 |
ver.4.8 | |
The result of SUPERBATTLE XLIII (43)
Undercard ELEKTRA (28) vs MAD HARRIET (22)
Winner:
ELEKTRA[Powers & Abilities] FightClub RANK: 51 No. of Fights: 6 WIN/s: 3 | Huntress (2) | Mad Harriet | LOSS/es: 3 | Black Canary (2) | Thor |
|
Title Fight GREEN LANTERN HAL JORDAN (60) vs PUNISHER (7)
Winner:
GREEN LANTERN HAL JORDAN[Powers & Abilities] FightClub RANK: 10 No. of Fights: 12 WIN/s: 8 | Ghost Rider (2) | Iceman (2) | Punisher | Superboy | War Machine | Black Widow | LOSS/es: 4 | Hulk (2) | Thor | Martian Manhunter |
| Rematch CAPTAIN MARVEL (33) vs THOR (78)
Winner:
THOR[Powers & Abilities] FightClub RANK: 2 No. of Fights: 23 WIN/s: 20 | Superman | Captain Marvel (2) | Zatanna (2) | Darkseid | Batman | Captain America | Parallax | Maxima | Wonder Woman | Hawkeye | Hellboy | Green Lantern Hal Jordan | Brainiac | Dr Fate | Spawn | General Zod | Goku | Elektra | LOSS/es: 3 | Superman (RM) | Hulk | Darkseid (RM) | |
CBM Fight Club RULES!!!
-
NOT A POPULARITY CONTEST. In choosing a winner base your vote on the most
iconic interpretation of the character.
The comment section is a great place for you to present why you think that character would win the fight.
-The fights does not need to be
deathmatches, incapacitating the other fighter/s can be considered a win.
-Lopsided matches may occur (which happens regularly in the comics and movies). Fights may consist of individuals, duos or teams.
-Eligible fighters are characters who have adaptations in any form of comics AND movies.
The Goal of CBM FightClub is to encourage a healthy discussion between passionate like-minded individuals. It is an avenue for seasoned "geeks" to impart knowledge to "noobs" to the world of comicdom, by best describing characters through their powers and skills set. All comments are highly welcomed using the comment section, though we hold premium those who are able to respect other's opinions.
THE POLLS WILL RUN FOR A WHOLE QUARTER BEFORE THE RESULTS WILL BE DISPLAYED. [CLICK HERE TO VOTE & VIEW OTHER POLLS]
WEDNESDAY's Undercard Fight
-These fights are
FIRST MEETING CHANCE ENCOUNTERS (
NO PREP TIME and
NO IDEA of the other fighter's STRENGTHS, WEAKNESS and ALIGNMENT).
GREEN ARROW vs RED SKULL
GREEN ARROW[Powers & Abilities] FightClub RANK: 194 No. of Fights: 11 WIN/s: 1 | Hawkeye | LOSS/es: 10 | Punisher (2) | Gambit (2) | Hulk | Hawkeye (RM) | Bullseye | Black Canary | Captain America | Batman | |
| Classic WEDNESDAY Bout: SuperBattle CXXVII (127)
| RED SKULL[Powers & Abilities] FightClub RANK: 160 No. of Fights: 2 WIN/s: 0 | - | LOSS/es: 2 | Blue Beetle (2) | |
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WEDNESDAY's Title Fight
-These fights are
CHANCE ENCOUNTERS (
NO PREP TIME but they
KNOW the other fighter's STRENGTHS, WEAKNESS and ALIGNMENT)
ELEKTRA vs GREEN LANTERN HAL JORDAN
ELEKTRA[Powers & Abilities] FightClub RANK: 51 No. of Fights: 6 WIN/s: 3 | Huntress (2) | Mad Harriet | LOSS/es: 3 | Black Canary (2) | Thor | |
| Classic WEDNESDAY Bout: SuperBattle XCIX (99)
| GREEN LANTERN HAL JORDAN[Powers & Abilities] FightClub RANK: 10 No. of Fights: 12 WIN/s: 8 | Ghost Rider (2) | Iceman (2) | Punisher | Superboy | War Machine | Black Widow | LOSS/es: 4 | Hulk (2) | Thor | Martian Manhunter | |
|
WEDNESDAY's Rematch Fight
-These fights are planned bouts (FIGHTERS are
given PREP TIME and are fully aware of their opponent's STRENGTHS, WEAKNESS and ALIGNMENT).
COLOSSUS vs CYBORG
COLOSSUS[Powers & Abilities] FightClub RANK: 106 No. of Fights: 7 WIN/s: 3 | Cyborg (2) | Aquaman | LOSS/es: 4 | Superboy (2) | Flash | Phoenix | |
| Classic WEDNESDAY Bout: SuperBattle LXXI (71)
| CYBORG[Powers & Abilities] FightClub RANK: 104 No. of Fights: 11 WIN/s: 5 | Nick Fury (2) | Agent Zero | Robocop | Terminator T-800 | LOSS/es: 6 | Colossus (2) | Deadpool (2) | Flash | Spider-man | |
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2012 Marvel Civil War
- is a no hold's barred fight of the TOP 15 qualified Marvel CBM ClubFighters.
-Fighters joining other "Rumble" fights are exempted in this fight.
Scenario:
These qualified TOP 15 ClubFighters are teleported to a random arena. They are in their "peak" condition with access to their regular gadgets and resources. Fighters have no idea who they will be fighting with.
Goal:
Last Individual Standing
The Fighters
Thanks guys! See you in the next installment of CBM Fight Club.
[[[AND REMEMBER A TRUE GEEK KNOWS HOW TO EXPRESS HIS OPINION, BUT ALSO KNOWS HOW TO RESPECT THE OPINION OF OTHERS!!!]]]
-This has been PollMaster/
TheWitness bringing you the imaginary fights of your life.